The Gay Ottawa Volleyball (GOV) Competitive league plays on Wednesday nights and works on a tiered system. Teams play other similarly-skilled teams each week and move up or down a tier “ladder” depending on their night’s performance.
The 2017-18 season had 26 teams and 8 tiers of play spread out over 5 main locations.
Key Dates for the 2018-19 Season!
If you are interested in participating in the 2018-19 season, check out the important dates below:
- Monday September 3 – Registration opens!
- Wednesday September 5 – Opening Season Registration Party and Meet and Greet!
- Wednesday September 12 and 19 (7pm) – Drills and Team Formation for Wednesday League
- Tuesday September 25 – Captains Meeting
- Wednesday September 26 – Week 1 of Wednesday Night League
If you are looking for a team to join, come out to the Sept 12 and 19 Drills and Team Formation sessions! These are drop-in sessions held at our 235 McArthur Ave location, and facilitated by a coach. The night will include some drills and scrimmaging, and is intended to help players match with partially formed teams, or to form a new team of their own.
Not sure about committing to play with a team for the full season? You can always consider registering as a spare, or signing up for the monthly Skills and Drills Clinics. Registration opens on Monday September 3, 2o18!
For any other inquiries, please write to firstname.lastname@example.org.
For reporting scores each week, click here for our standard scoresheet.
Gym locations vary based on availability, and rotate among different tiers in order to equally distribute access to different courts.
Our primary gym locations for Wednesday nights are:
(WEST) Nepean High School
(CENTRAL) École élémentaire catholique Horizon-Jeunesse
(EAST) Lester B. Pearson Catholic High School
(CENTRAL – SINGLE GYM) Immaculata High School
(CENTRAL – SINGLE GYM) Queen Elizabeth Public School
Rules / FIVB
The Gay Ottawa Volleyball (GOV) league follows the Official Volleyball Rules set out by the Fédération internationale de volleyball (FIVB) with the exception of a few “House Rules”, listed below.
No pursuit rule past the centre line:
If a ball crosses the centre line and enters the adjacent court’s playing zone the ball is considered out of bounds.
Step-in is allowed during serve:
This ONLY applies to the Lester B. Pearson gym.
5 player rule:
Effective September 26, 2017, teams may play with 5 players on the court without incurring a game default. However, we will be applying a ghost player rule if a team decides to field a team with 5 players. This will apply on a per-game basis (ie. if a 6th player arrives all subsequent games will NOT be subject to the 5-Player Rule).
- When the ghost rule is in effect, the team that is short 1 player must designate a spot in their serving rotation for a ghost player. This is the space where the missing player would stand if they were present.
- When the ghost player rotates to the serving position, the team will automatically lose their serve (as if the player missed their serve or served into the net). The other team is awarded a point and serves next.
- The “ghost” does not have to be rotated through the playing positions, only for serve (i.e. teams may play with 3 players in the front row and 2 players in the back at all times).
- Players arriving late may automatically take over the ghost position at any time during the game (once the ball is deemed “dead”). They cannot enter in any other position on the court.
A team will default the first game if they have fewer than 5 players at the start of the match. The team will default the second game 15 minutes past the designated start time of the match. Each defaulted game will be marked on the score sheet as 25-0. The losing team will receive a -25 points for/against. Please note, however, that the team that wins due to a default will NOT receive any.
To help players with referee duties we have created the GOV Rules and Regulations Handbook. It’s purpose is to give you information about referee duties, calls and hand signals, and is meant to be an adjunct to the FIVB rule book.
- The soft time cap is reached with the score 11-8. The game is then played to 16 points.
- The soft time cap is reached with the score 18-17. The game is then played to 23 points.
- The soft time cap is reached with the score 21-16. The game is played as usual to 25 points (win by 2), with a cap at 27 points as usual.